Yasin Hasanian
Yasin Hasanian
VFX Supervisor | Photographer
Vancouver, Canada

Yasin was born in Iran and quickly fell in love with art since he was a kid. Growing up he followed his passion and became self-taught in computer graphics and photography during his teenage years and later got his masters degree in computer engineering. As an art and science enthusiast, he has been working in the film and animation industry for numerous clients around the world, most notably he was the VFX Supervisor on La Noria short film. He’s also worked on blockbusters like Stranger Things, Captain America, Black Widow and Fantastic Beasts to name a few. Currently he is living in Canada.

- VFX & CG Supervision
- Creative Photography
- Specialized in pipeline development, look development, lighting, compositing, tools programming and hair grooming
- Experienced in sculpting and modeling
- Character art for both film and game
- Always self motivated and eager to take on new challenges

Skills

VFX SupervisionCG SupervisionLightingCompositingLook DevelopmentPipeline DevelopmentProgrammingShadingTexturingHair TDGroomingSculptinglookdevPortraitsPhotography

Software proficiency

Maya
Maya
Houdini
Houdini
Nuke
Nuke
Mari
Mari
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Arnold
Arnold
RenderMan
RenderMan
Shotgun
Shotgun
Python
Python
Matlab
Matlab
C++
C++
Redshift
Redshift
Photoshop
Photoshop
Mudbox
Mudbox

Productions

    • Movie
      Blue Beetle
    • Year
      2023
    • Role
      Lighting Lead | Lighting/Rendering Research & Development
    • Company
      Digital Domain
    • Video Game
      Stranger Things 4
    • Year
      2022
    • Role
      Lighting/Rendering Research & Development | Lighting
    • Company
      Digital Domain
    • Movie
      Fantastic Beasts 3
    • Year
      2022
    • Role
      Lighting/Rendering Research & Development | Lighting Lead
    • Company
      Digital Domain
    • Movie
      Morbius
    • Year
      2021
    • Role
      Lighting/Rendering Research & Development
    • Company
      Digital Domain
    • Movie
      Black Widow
    • Year
      2020
    • Role
      Lighting/Rendering Research & Development
    • Company
      Digital Domain
    • Movie
      La Noria
    • Year
      2019
    • Role
      VFX Supervisor
    • Company
      NightWheel Pictures
    • Movie
      Children of the Corn
    • Year
      2021
    • Role
      Lighting/Rendering Research & Development
    • Company
      Digital Domain
    • TV Production
      The Twilight Zone
    • Year
      2020
    • Role
      VFX Artist
    • Company
      Digital Domain

Experience

  • Lighting/Rendering Research & Development | Lighting Lead at Digital Domain
    Vancouver, Canada
    August 2019 - Present

  • VFX Supervisor at NightWheel Pictures
    October 2012 - January 2019

    The film is currently in festivals. Head to the website for more info.

    https://www.lanoriafilm.com/

    • Assisting production team to manage a team of about 200 artists world-wide

    • Working closely with director to establish the creatives and technical aspects

    • Assisting with development of cloud-based distributed pipeline covering many areas of production

    • Devising the entire lighting and part of compositing pipeline including core tools implementation

    • Look development (texturing and shading) of large amount of assets including hero ones

    • Shot lighting and compositing

    • Developing assembly and simulation tools

    • All hair grooms

    • Helping production team with project management needs

    • Creating promotional and marketing materials

    • Writing up thorough documentations for most of departments and mentoring artists

  • Freelance CG Artist at Various companies
    February 2006 - Present

    Freelance CG artist working remotely for multiple clients around the world such as Blockhead VFX, Imagine Publishing, Animation Mentor, Santa Transmedia, etc.

    • Look Development (shading/texturing)

    • Lighting and Compositing

    • Hair Grooming TD

    • Character Artist

    • Making Game-ready assets including characters and props

    • Cover Art creation